3d spinning object program


















Again, if you need a reminder on how to select a region, you can go back to previous paragraphs for a detailed explanation. Minimum Step Size is one of the most useful features when it comes to precise modeling, and you have to operate on strict values. It locks the tool at a specified value, and it will rotate the object by the multiplication of this value.

For example, if you set this feature to 30, then you will rotate the object by 30 degrees around a chosen axis, which will be the first step. When you try to rotate it further, it will do so by another 30 degrees and so on. After reading this article, you should know the basics of the Rotate tool and how to use it, know about its different applications and how to implement and customize its advanced settings.

Of course, the graphics shown here were just examples, and using this tool on other shapes will give you slightly different effects, but its underlying principles will always stay the same. That's all I have for you today. I wish you success in your future projects. See you, and stay tuned for more content to come!

Haven't tried SelfCAD yet? Register now, and try it out for free! Do you want to learn 3D modeling? Check out our interactive tutorials. It uses the latest JavaScript features. Please pick a newer browser. Learn more about bidirectional Unicode characters Show hidden characters. Copy link. My doughnut is not spinning :.

I'm getting snapshots for each timestamp. It works for me but not the way i wanted IDK why. Really cool! Putting a sleep of 0. And it runs smoothly for me terminal dosent show up anything after running it yk how to fix?

Sign up for free to join this conversation on GitHub. Already have an account? The Rotate gizmo is initially located at the center of the selection set. Move the cursor over the top of the small cylinder. When you see the Center object snap marker and tooltip, click to select that point as the rotation base point.

The Rotate gizmo immediately relocates to that point, and the program prompts you to pick a rotation axis. Since you want to rotate the object around the Z-axis, move the cursor over the blue Z-axis on the Rotate gizmo until it turns yellow, and then click to constrain the rotation to that axis.

The program then prompts you to specify the angle start point, or you can type an angle. If you specify an angle start point, you must also specify an angle end point. Start the command again, click to select the upper object on the right, and then right-click to complete the selection.



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